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Current Version

ORBLITERA (2025-Ongoing)

Survive as long as you can using nothing but speed, magic, and your arsenal of powerful orbs! 

My Roles:
Game Design/Development
Sound Design

ORBLITERA is an ongoing project, originally created by myself and John Estes for the Chillennium 2025 game jam! Here, you can see the progression from where it started, and where it is now, after months of iteration, playtesting, and art passes, along with many more improvements coming soon! ORBLITERA is targeted for release on Steam!

I was entirely responsible for the design and programming of the game, and ran multiple playtests with various focuses as the game evolved.

John Estes - Tech Artist

Bryce Hoelter - 3D Artist

Try it here: https://rgiii.itch.io/orblitera

Old Game Jam Version

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