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ORBLITERA (2025)

Combat the forces of evil, and survive as long as you can, using nothing but your senses, and a powerful orb!

My Roles:
Programmer
Sound Design
Game Design

ORBLITERA was created by myself, and John Estes for the 2025 Chillennium 48 hour game jam!

My primary role was programming, and this game served as my first challenge to put my programming skills to the test, completing a game in a single weekend! I designed the core game loop, and coded everything, from the core mechanics, to the AI, and the User Interface. 

John was responsible for all other visual aspects.

Try it here: https://rgiii.itch.io/orblitera

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